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  • 10:27, 6 September 2010 ‎7August (hist) ‎[800 bytes] ‎Pra1g08 (Talk | contribs) (Created page with '==Final Meeting==')
  • 08:57, 31 August 2010 ‎31September (hist) ‎[1,065 bytes] ‎Pra1g08 (Talk | contribs) (Created page with '==Meeting== * ''9 working days left'' (including today) ===Last week Sue and Mary Stated that in order to deploy the following would be required:=== * sink -> wash hand event -…')
  • 08:46, 24 August 2010 ‎24August (hist) ‎[842 bytes] ‎Teresa (Talk | contribs) (Created page with '==Meeting== What would you need to deploy: * sink -> wash hand event? * Patient list * Nurse Profile Will be done today hopefully Still waiting for promised resources from M…')
  • 08:58, 17 August 2010 ‎17August (hist) ‎[452 bytes] ‎Teresa (Talk | contribs) (Created page with 'We have something that could be called a working game! ==Software== * Working engine * Working front end * Scenario Author tweaks ==Scenario== * Mary Gobi has been in touch th…')
  • 10:29, 9 August 2010 ‎9August (hist) ‎[728 bytes] ‎Teresa (Talk | contribs) (Created page with 'Welcome to Week 8 (of 13 (ish)) ==Current Situation== We're in integration phase *Small updates happening to flash We have: * Engine, complete, being tweaked for integration…')
  • 14:15, 6 August 2010 ‎Solutions (hist) ‎[1,227 bytes] ‎Teresa (Talk | contribs) (Created page with '* Javascript reload swf * AS reset internal classes * Seperating php - move new game stuff to other file * investigate loader object stuff * investigate goToAndPlay(1) - maybe ma…')
  • 23:13, 31 July 2010 ‎Copyright (hist) ‎[3,398 bytes] ‎Teresa (Talk | contribs) (Created page with 'This is the email from Lester Re Copyright declarations. These need prepended to the code files: Hi Teresa I've investigated the various licences, and suggest we use the Creati…')
  • 08:10, 30 July 2010 ‎Flash Front End (hist) ‎[9,305 bytes] ‎Pra1g08 (Talk | contribs) (Created page with '[http://www.actionscript.org/forums/showthread.php3?s=&threadid=27866 Sending variables from Flash to a PHP Page] [http://www.sitepoint.com/forums/showthread.php?t=165774 Sendin…')
  • 16:36, 28 July 2010 ‎Scenario Author (hist) ‎[2,097 bytes] ‎Pra1g08 (Talk | contribs) (Created page with '== Language == There was some debate about the best way of implemeting this feature. We eventually resorted to using PHP and the Jquery library. The methods in consideration were…')
  • 13:49, 28 July 2010 ‎ToDraw (hist) ‎[778 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This class contains the methods to write the toDraw XML file for inputting into the UI. It has the following methods: ===prepareNpcs($xmlDoc,$rootnode,$npcArray)=== This method…')
  • 13:45, 28 July 2010 ‎Spawn (hist) ‎[253 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This class represents the possible spawn events that an event can have. It has the following properties: # private $capable # private $incapable # private $expired All of these…')
  • 13:43, 28 July 2010 ‎ScheduledEvent (hist) ‎[807 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This class inherits from the event class and has the following properties: *private $scheduledTime; *private $timeStarted; *private $applyTo; *private $expireTime; *private …')
  • 13:33, 28 July 2010 ‎Event (hist) ‎[346 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This class represents a event and has the following properties: *protected $id; *protected $displayText; *protected $defaultWindow; *protected $duration; *protected $resolution;…')
  • 13:29, 28 July 2010 ‎Pc (hist) ‎[317 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This is the playable character class, it inherits from the actor class and has the following properties: #private $pcHtmlData; #private $available; ##boolean field denoting …')
  • 13:26, 28 July 2010 ‎Npc (hist) ‎[135 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This is the non playable character class. It inherits from the actor class. It has the following property: # private &npcHtmlData;')
  • 13:25, 28 July 2010 ‎Actor (hist) ‎[158 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This is an abstract class with the following properties: #protected $id #protected $name In this implementation it is the parents to both NPC and PC')
  • 13:21, 28 July 2010 ‎Game (hist) ‎[2,840 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'The game class is the class that represents the entire game environment. When the game is constructed the methods from setupData are used in order to create arrays of all the dat…')
  • 13:20, 28 July 2010 ‎SetupData (hist) ‎[396 bytes] ‎Pra1g08 (Talk | contribs) (Created page with 'This class contains the methods required in order to read the scenario xml into the engine and create the relevent objects. For example the loadNpcs() method reads all of the NPC…')
  • 12:55, 28 July 2010 ‎Engine (hist) ‎[8,782 bytes] ‎Pra1g08 (Talk | contribs) (Created page with '==Engine Implementation== ===Introduction=== The engine has been built entirely in PHP. The engine pulls in an XML scenario file and constructs the game object. At the end of ea…')
  • 08:33, 26 July 2010 ‎27July (hist) ‎[679 bytes] ‎Pra1g08 (Talk | contribs) (Created page with '== Scenario Author == *XML can now be output and fed into the engine *Staff breaks are represented in the same way as a normal event and are just assigned to a staff member - in…')
  • 14:39, 23 July 2010 ‎Author/Implementation (hist) ‎[2,097 bytes] ‎Pra1g08 (Talk | contribs) (Created page with ' == Language == There was some debate about the best way of implemeting this feature. We eventually resorted to using PHP and the Jquery library. The methods in consideration wer…')
  • 10:35, 22 July 2010 ‎22July (hist) ‎[792 bytes] ‎Teresa (Talk | contribs) (Created page with '==Where we're at== ===Author=== * Things that don't work yet ** Events spawning itself ** Staff breaks (resource absence) ** Trumps ===Engine=== * Things that don't work yet ** S…')
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